Hajime Tabata talks about fitting Crisis Core: Final Fantasy VII in UMD

Hajime Tabata talks about fitting Crisis Core: Final Fantasy VII in UMD - Image 1There’s really so much more in an RPG than just playing through the game. One aspect that gives a game more depth is its behind-the-scenes information. As such, the director of Crisis Core: Final Fantasy VII, Hajime Tabata, talks about how they developed an epic game and fit it onto a UMD. Find out what he had to say in the full article.

Hajime Tabata talks about fitting Crisis Core: Final Fantasy VII in UMD - Image 1

Square Enix‘s Crisis Core: Final Fantasy VII was released yesterday. So that you guys might be able to fully enjoy what the game has to offer, you might want to read what Hajime Tabata had to say when they were still developing the game and fitting it onto a UMD.

Due to schedules and the memory concerns they had with the UMD, Hajime Tabata said, “a good deal of it ended up on the cutting room floor.” The story they originally had featured episodes that were more detailed in nature. They also intended to add a multiplayer mode using the PSP network function, but that, too, wasn’t fully realized in the final version.

Even if this was the case, Tabata is still proud of how they were able to come up with the game. In fact, he is generally proud what the game is able to bring to fans. He says:

Perhaps the most satisfaction I get from the game is that it functions extremely well as a prequel, and as such, moves seamlessly into FINAL FANTASY VII. After playing the game to the end, I am confident that fans will feel that they have “returned” to the world of FINAL FANTASY VII.

Judging from what the director has said about the contents that were cut off from the original release of Crisis Core, could this elements be part of an upcoming Director’s Cut? If that’s the case, we wouldn’t mind buying the game, again since it would contain so much more content that could add more color and depth to the world of Final Fantasy VII.

If you guys want to read the full interview with Hajime Tabata, feel free to head on over to the source link below. Don’t forget to come back to this space for more juicy tidbits and news on the game.

Via Square Enix

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