PSP-VE v1.0.2 – Vectrex emulator for PSP
A week ago, homebrew developer zx-81 released PSP-VE v1.0.1 to the PSP homebrew community, which allowed the 8-bit game console to be mimicked by Sony‘s portable handheld. Now zx-81 has improved audio and video performance with a new update: PSP-VE v1.0.2.
Download: PSP-VE v1.0.2 for FW 3.xx
Download: PSP-VE v1.0.2 for FW 1.50
Download: PSP-VE v1.0.2 source code
Visit: ZX-81’s Homebrew Releases
Straight from homebrew developer zx-81 is a new emulator designed to run on Sony‘s PlayStation Portable. PSP-VE v1.0.2 is based on the same Vectrex emulator created for Linux and Windows by the author Valavan Manohararajah.
Vectrex on the PSP was released about a week ago and arrived with issues with audio and performance. PSP-VE v1.0.2 solves that with a completely re-written engine for sound and an optimized “rotate 90′ view” addresses the concerns with the fluidness of visuals. Other changes include:
- Major speed improvements: 6809 emulation, vector rendering, remove vector cash (buggy and time consuming)
- Sound emulation completely rewritten and inspired from 8910 driver of xmame.
- The rotate 90′ view is now much faster and it is used as default render mode.
- Save state modification, it is now faster to save state (but previously saved games are not compatible with this new version!)
- Add .vec and .gam file extention as valid rom extention
- Add option to change color between gray and blue
As with all homebrew applications from zx-81, usage and installation instructions can be coursed through within the bundled documentation. Note that the source included in our downloads is under version 2 of the GNU public license, so developers wishing to extract some code must read the text file called Copying. Enjoy!
Download: PSP-VE v1.0.2 for FW 3.xx
Download: PSP-VE v1.0.2 for FW 1.50
Download: PSP-VE v1.0.2 source code
Visit: ZX-81’s Homebrew Releases
Via Zx-81